Surface::Surface Constructor
Constructs an empty Surface object.
[C++] void Surface::Surface(); |
Remarks
Usually, the surface creation is not mandatory. The channel automatically creates Surface objects for image acquisition.
Surface construction is useful when the application requires control on the memory allocation process. In this case, the application configures the relevant Surface parameters through GetParam/SetParam. Surfaces are passed to the Channel through the Cluster parameter.
The surface creation step is not mandatory because the channel automatically creates Surface objects for image acquisition.
Surface construction is useful when the application requires control on the memory allocation process. In this case, the application configures the relevant Surface parameters. Surfaces are passed to the Channel through the Cluster parameter.
See Also