Creating and Deleting a MultiCam Object
A MultiCam object, that is an instance of a MultiCam class, is designated by a handle of the MultiCam-defined type MCHANDLE. This type is defined in the MultiCam.h header. Most MultiCam functions use such a handle as an argument.
Class instances can be created in two different ways, "by handle" or "by name", with the MultiCam API functions McCreate or McCreateNm.
When an object is no more needed by the application, it is advisable to release the resources assigned to it. This is done with the MultiCam API function McDelete.
See also Classes in the MultiCam User Guide.